To me, the best part of the hobby is creativity. Finding solutions to problems with everyday tools and with things that can be easy to find. There's a certain crow brain part of me which, upon looking at random stuff around my life immediately goes - hey, this could be a cool gubbin! Entering a craft store is like seeing the Parthenon marble.
Not to dwell too much on the hyper-capitalization of a hobby based around buying plastic toys (as well as the fell gravity well of the Great British Miniatures Satan's anti-consumer practices and the enclosure of social media) and how it has shaped the hobby and inadvertently beaten a lot of the natural creative spark and ingenuity out of it, at least in its online presentation, but the whole point of a hobby is to have fun, right? To create! Shouldn't we endeavor to make instead of buy when we can? And the Dark Gods help you if you have magpie tendencies like me.
Another important point of this is that terrain crafting seems to be, to a lot of people within the hobby, a mechanic necessity and afterthought, and sure, a building is not nearly as cool as your Primarch centerpiece, takes a lot more space, and doesn't get as many likes on Instagram. Not to belittle anyone's enjoyment of different parts of the hobby (I, for instance, don't like painting nearly as much as putting kits together), but I do genuinely believe that if people stopped treating terrain as something you just scrounge up because the game demands it, they could find a bit more of the simple enjoyment in it, especially since it's the one aspect of it where anything can go and you can use whatever you have at hand. A bit of 3d printing, a few kits, and a bit of resourcefulness can give you a pretty damn good result that will elevate your games to a whole new cinematic level that that other box of troops just won't! And it racks up interest into the hobby cause nothing beats seeing a game being played on a good-looking table!
And so, I unfortunately find it that the local community is sorely lacking in functional terrain as a whole. And, since right now I'm playing in a shared space, this project isn't just for me. It's a public good so we can all play better, cooler and more cinematic games. I intend, when Musan City is done, to slap it in a big plastic box and give it away to Base 42, the place where we gather to roll dice and move toys about.

I was inspired by a few Infinity sets in how the basic buildings should look like, and the very basic movement considerations. Don't want to make something too big which can't be used. I decided on two groups of four. I bought a few of the really tough-carded office binders, which to me, are a very easy source of thick card which I can buy at any office supply store. The faux-leather (?) exterior will also help add some texture to the building when done. I made the basic shape out of this card source, and added some plasticard (in this case, this is a PVC sheet used for stamping out plastic cards which I stole from a previous printing job - the pilfering, magpie-like, does add to the magic I think) for the stairs so that models can ostensibly stand on them.
The Sushi stand and bench are from the TT Combat Food Stalls set, here for comparison. Please ignore how destroyed this desk is, it is almost as old as I am.

To hide the edges I bought some PVC L-shaped corner angle strips used for construction and home repair. To my delight this thing glues ridiculously well! Even though it wasn't originally my plan, I decided hey you know what I can also make the railing outta this! Gotta let us have cover, right? I should have started with this before I glued the basic shape to itself, I should have just glued it to the PVC in the first place because it turned out a bit... wonky, as in, not always lying flat against the PVC. You can see the gap to the outmost left, and things aren't exactly parallel. But hey it's all a learning process, the process gives beauty to the project, and we'll put a lot of detail to hide the seams. In hindsight I could have put some more to hide the top's edges, but they don't look too bad to my eye. I don't really strive for perfection. Some of my Nomads are testing out how things fit.
The plan now was to build two groups of four boxes, one smaller type with stairs to the side, and one slightly larger group of boxes that can fit the smaller one in. Like I said, terrain can take up space, but some smart thinking can mitigate that.
A few extra buildings and ideas - we have a tower, made again from binder card and PVC L strips. The base is some old unused MDF coasters I also pilfered from the same workplace, just to give it some weight and stability. I don't know what the back girders are - I just found them in a random box a friend who hasn't been in the hobby left me. A chance find, but a welcome one. This is going to be a big billboard, which I intend to print out - the future, of course, being cyberpunk and dystopian, should be covered in all sorts of ads. If I can, perhaps some day I can figure out a way to also light things a bit - like LEDs or something to give that really cyberpunk feel. But I know next to nothing about electronics so we'll see.
Another thing I'm adding here is a plastic box for a CNC machine drill bit from a factory job I did some time ago - and walked away from with a TON of useful little bits. It's gonna be a little pillar covered in ads and posters, like a little bulletin pillar. Just a bit of cool scatter to add whimsy and charm to Musan City.
A very important detail which can't be seen here - and one of my favorite little tricks in the hobby - is that the plasticard that made up the stairs wouldn't always glue well. Being slapped onto a ragged card edge, the join was a little wonky. PVC is a dream come true as far as gluing goes, but here it was the card that floundered. So to make this a super extra sturdy join (because after all, THIS IS GOING TO BE USED, and not always within my presence so I can chastise clumsy players), the stairs are held in place by a mixture of super glue and baking soda. Super glue and baking soda glue very strong together, and I always use that to reinforce things that I'm not super sure in. It can be sanded down, though generally I do not mind the bit of texture, as you can just whisk that away. What city is super clean? Even in the future there's probably some dirt, especially on the Human Edge.

I was ruminating over how to exactly furnish the boxes. I wanted to have some doors, and I had some spare parts of MDF from the TT Combat Food Stalls (I think, or it may have been the TT Combat Objective Room, which unfortunately needs a bit of work and is at Base 42 atm.) that could make door frames, and my first idea was to cut out bits of plasticard and make some futuristic doors, but a) I didn't have enough of these and also, I wanted some windows too. Don't want the buildings to be too stuffy. Even make-believe has considerations! So I remembered I have some corrugated paper I've bought forever ago and never really used too much! I figured then that that will make window blinds and roller shutters like you see at storefronts and garages. So to add the top part of the roller I glued some styrene rods to where the shutters were gonna go. Ample PVA glue.
At this point I also built the benches you can see above, which were just two pieces of PVC cable channel nestled together, given a PVC L strip to the bottom and back, and bits of plasticard to close up the sides. I love hardware stores so much it's insane. The walkways are recycled card from an older walkway, and PVC L strips holding it together and making the railing.
The painting was simple, as quite honestly this is becoming a whole lot of terrain, so I gave everything a coat of red paint - in this case the one I could find wasn't mat, but honestly it doesn't show on porous materials at all so it's no issue. Then I masked the bottom two centimeters on the boxes, and left strips of tape on the benches and walkways, and then sprayed a thicker coat of white. You can see I became overzealous at a certain point, and in my defense I did this at like 11 PM cause I'm impatient as hell, but you know what we'll cover that later. I am very pleased with the red-and-white. It's chipped at places but actually that adds a bit of detail so it's a happy little accident. You can notice the top isn't all that well sprayed because...

I wanted to add a bit of solarpunk to this place, which could be a desert environment, could be an asteroid, could be an urban center... by gluing some fake grass to the tops to make little gardens for the tiny metal soldiers that will shed blood in the name of corporations and governments! They can have a picnic if the really wanted! Here you can see things being laid out together, and you start to get the feel for the city!
You can also see these little barricades I have made, which are a transparent lid from drill tips boxes I also liberated from the CNC job. Glued onto the trusty L strip, they are a good source of full cover scatter.
Home stretch! Several things to note here - first, I employed the services of a friend with a 3d printer, and his work really helped bring this whole thing together - I got a few crates for scatter, a set of ladders, and some consoles for the gaming aspect - I'll work on them in due time. The crates opened up but were kind of wonky so I just sub-assemblied them, spraying red and white and gluing them together. I don't need them to be functional.
There was a lot of thought as to where to put the ladders, and I had them printed out to fit the railing-less edges just in case but decided to put them on the opposite sides instead, and they still fit really well! You can see the extra bits from the MDF sprues from TT Combat serving as window ledges, and I went with a nice orange corrugated sheet for the shutters and rollers. A few ladders remained unused so on to scatter with them!
Also a bit of cleanup, just a few strips of plasticard to hide some seams, and I'll think about continuing that on a few parts that could use some work.
As you can see the ladders still need a bit of cleanup (I am impatient, as I am wont to mention). Some of the acrylic parts of the TT Combat food stall sprue remained unused because I wanted a bit of variety with them (I will show them next time when it's all done) so I decided to furnish a few buildings with them.
Next up I will print out a few sheets of paper with posters, billboards, designs, etc. to give everything a bit of cool lived-in detail, and paint over some mistakes, hide some brush strokes, etc. Overall I am super happy with this, and I forgot to take a picture of it but it all stacks pretty well! The scatter fits into the smaller boxes neatly, and the smaller boxes fit into the bigger boxes, so it has a surprisingly small blueprint when you put it all a certain way.
Thanks all for reading, and I'll keep you updated when I furnish the final bits on this project, and I'll make sure to photograph all the tiny detail for your enjoyment. In the meantime, enjoy this photo of the whole thing laid out, and a street-level view that my Nomads, incoming Shasvastii and their enemies will see before they're sent to the cube extraction center.
Musan City in all its ignominious glory.
If nothing, you can get something to eat while getting shot at.
A view of the tower and how to climb it if you're sniper-inclined. You can also see the consoles in the back.